AI-augmented images are also highly controversial.
When Nvidia first introduced DLSS 5 in March, players recoiled at the AI-enhanced character makeovers, which sometimes made familiar faces look like completely different people. Some developers reportedly didn’t even know their games would appear on Nvidia’s showcase. He Hogwarts Legacy The rollout appears considerably more subdued, following a summer in which Nvidia emphasized that DLSS 5 will have intensive development controls.
More magic, less interference
The original implementation of Hogwarts Legacy in the DLSS 5 launch trailer back in March made the characters look atrocious, as if they’d been put through a yassification filter.
Nvidia/YouTube
Nvidia’s official before and after comparisons show richer lighting and deeper shadows throughout Hogsmeade. The moss stands out against the worn roofs, the foliage casts more convincing shadows and the masonry gains an almost tangible depth. The character changes are more subtle, without the dramatic facial transformations that caused the original hype, at least in the promotional images.
Avalanche Software worked with Nvidia to get things back. DLSS 5 allows developers to adjust lighting and structural details independently, choose different neural models for different scenes, and use masking tools to prevent AI from meddling with specific objects or characters. Avalanche says it in tune The Hogwarts Legacy environments, lighting and skin details to preserve the original artistic vision of the game.
Good! Because making a game look more realistic doesn’t necessarily make it look better.
NVIDIA
I took an early look at DLSS 5 at NBA 2K27and the lighting and character details were truly amazing. NBA players looked almost like their real-life counterparts.